From 1753b897f88e2df86c3c9d9eee9434635505b051 Mon Sep 17 00:00:00 2001 From: "azykov@mail.ru" Date: Mon, 25 May 2026 21:36:57 +0300 Subject: [PATCH] minor typo fix --- client/src/components/HitTestView.tsx | 2 ++ client/src/helpers/circularFrustumIntersect.ts | 10 +++++----- 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/client/src/components/HitTestView.tsx b/client/src/components/HitTestView.tsx index ee71411..e8a65c0 100644 --- a/client/src/components/HitTestView.tsx +++ b/client/src/components/HitTestView.tsx @@ -15,6 +15,8 @@ export const HitTestView = observer(function ({ float }: { float: boolean }) { delete (resultAny.intersection.triangle); delete (resultAny.intersection.details.kind); delete (resultAny.intersection.details.index); + delete (resultAny.intersection.triangleVertexIds); + delete (resultAny.intersection.details); resultAny.intersection.point = formatPoint(resultAny.intersection.point) resultAny.intersection.depth = Number(Number(resultAny.intersection.depth).toFixed(3)); diff --git a/client/src/helpers/circularFrustumIntersect.ts b/client/src/helpers/circularFrustumIntersect.ts index 2981f85..6547439 100644 --- a/client/src/helpers/circularFrustumIntersect.ts +++ b/client/src/helpers/circularFrustumIntersect.ts @@ -36,7 +36,7 @@ export type Intersection = { triangle: { a: THREE.Vector3, b: THREE.Vector3, c: THREE.Vector3 }, details: TriangleHitDetail, visibility: Visibility, - tiangleVertexIds: [Id, Id, Id], + triangleVertexIds: [Id, Id, Id], } export type BaseHitResult = { @@ -329,7 +329,7 @@ export class CircularFrustumIntersection { intersectsBounds: (box: THREE.Box3) => intersectionResultToBvh(CircularFrustumIntersection.intersectsBox(box, localFrustum)), intersectsTriangle: (tri: ExtendedTriangle, triIndex: number, contained: boolean) => { - const tiangleVertexIds = getGeometryVertextIds(triIndex); + const triangleVertexIds = getGeometryVertextIds(triIndex); const normal = new THREE.Vector3(); tri.getNormal(normal); @@ -356,7 +356,7 @@ export class CircularFrustumIntersection { triangle: tri, details, visibility, - tiangleVertexIds, + triangleVertexIds, }; }), ); @@ -420,7 +420,7 @@ export class CircularFrustumIntersection { triangle: tri, details, visibility, - tiangleVertexIds, + triangleVertexIds, }; }), ); @@ -464,7 +464,7 @@ export class CircularFrustumIntersection { const loop = userData.loop; function vertexId(index: number) { - return intersection.tiangleVertexIds[index]; + return intersection.triangleVertexIds[index]; } switch (intersection.details.kind) {