using UnityEngine; using UnityEngine.UIElements; public class UIToolkitInfoPanel : MonoBehaviour { public Transform targetObject; public Vector3 worldOffset = new Vector3(0, 1f, 0); private UIDocument uiDocument; private VisualElement infoPanel; private Label infoLabel; private Camera mainCamera; void Start() { uiDocument = GetComponent(); mainCamera = Camera.main; if (uiDocument != null) { infoPanel = uiDocument.rootVisualElement.Q("InfoPanel"); infoLabel = uiDocument.rootVisualElement.Q