diff --git a/Assets/Scripts/Resource.cs b/Assets/Scripts/Resource.cs index aec296f..d40c0c2 100644 --- a/Assets/Scripts/Resource.cs +++ b/Assets/Scripts/Resource.cs @@ -1,11 +1,9 @@ using System; -using Unity.VisualScripting; using UnityEngine; [Serializable] public abstract class Resource { - [Inspectable] public abstract string Name { get; } public abstract string SourceLabel { get; } diff --git a/Assets/Scripts/ResourceGenerator.cs b/Assets/Scripts/ResourceGenerator.cs index 0708aaf..88a9978 100644 --- a/Assets/Scripts/ResourceGenerator.cs +++ b/Assets/Scripts/ResourceGenerator.cs @@ -1,5 +1,4 @@ using System; -using Unity.VisualScripting; using UnityEngine; [RequireComponent(typeof(ResourceSource))] @@ -29,7 +28,7 @@ public class ResourceGenerator : MonoBehaviour // PlayerPrefs.Save(); lastTime = long.Parse( - PlayerPrefs.GetString(GetLastTimePrefName(), GetCurrentTime().ToSafeString()) + PlayerPrefs.GetString(GetLastTimePrefName(), GetCurrentTime().ToString()) ); GenerateToNow(false); @@ -54,7 +53,7 @@ public class ResourceGenerator : MonoBehaviour { GenerateToNow(true); - PlayerPrefs.SetString(GetLastTimePrefName(), lastTime.ToSafeString()); + PlayerPrefs.SetString(GetLastTimePrefName(), lastTime.ToString()); } private void GenerateToNow(bool online) diff --git a/Assets/Scripts/ResourceSource.cs b/Assets/Scripts/ResourceSource.cs index 6836a9c..51d2cf9 100644 --- a/Assets/Scripts/ResourceSource.cs +++ b/Assets/Scripts/ResourceSource.cs @@ -1,12 +1,8 @@ using System; -using Unity.VisualScripting; using UnityEngine; public class ResourceSource : MonoBehaviour { - [field: SerializeField] - public string Label { get; private set; } - [SerializeReference] public Resource Resource; }