34 lines
929 B
C#
34 lines
929 B
C#
using System.Collections.Generic;
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public class ResourceRegistry
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{
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public static ResourceRegistry Instance { get; private set; }
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private readonly List<Resource> _items = new List<Resource>();
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public Resource[] Items => _items.ToArray();
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public readonly Metal Metal = new Metal();
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public readonly Electronics Electronics = new Electronics();
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public readonly Energy Energy = new Energy();
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public readonly Money Money = new Money();
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static ResourceRegistry()
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{
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Instance = new ResourceRegistry();
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}
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private ResourceRegistry()
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{
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RegisterResource(Metal, true);
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RegisterResource(Electronics, true); // TODO lock back
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RegisterResource(Energy, true); // TODO lock back
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RegisterResource(Money, true); // TODO lock back
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}
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private void RegisterResource(Resource resource, bool unlocked = false)
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{
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_items.Add(resource);
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}
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}
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