custom voxel mesh builder
object visibility
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@@ -7,6 +7,7 @@ import { PlayerObjectView } from "./CharacterView";
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export type GameObjectViewProps = {
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object: RuntimeGameObjectInstance;
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isPlayer: boolean;
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isSceneEditor?: boolean;
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}
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export const GameObjectView = observer(function (props: GameObjectViewProps) {
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@@ -25,5 +26,6 @@ export const GameObjectView = observer(function (props: GameObjectViewProps) {
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{...props}
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objectType={objectType}
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onClick={handleClick}
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isSceneEditor={props.isSceneEditor}
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/>;
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});
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