fullscreen and no pull to refresh
This commit is contained in:
@@ -37,7 +37,7 @@ export const ThreeView = observer(function () {
|
||||
{ name: 'right', keys: ['ArrowRight', 'd', 'D'] },
|
||||
{ name: 'jump', keys: ['Space'] },
|
||||
]}>
|
||||
<div style={{ position: 'relative', width: '800px', height: '600px', border: '1px solid #333', borderRadius: '8px', overflow: 'hidden' }}>
|
||||
<div style={{ position: 'fixed', inset: 0, overflow: 'hidden' }}>
|
||||
<Canvas
|
||||
// camera={state.world.character.camera}
|
||||
onPointerMissed={() => state.worldEditor.resetSelectedObject()}
|
||||
|
||||
@@ -59,8 +59,10 @@
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
html,
|
||||
body {
|
||||
margin: 0;
|
||||
overscroll-behavior: none;
|
||||
}
|
||||
|
||||
svg {
|
||||
|
||||
Reference in New Issue
Block a user