world autosave on any edit/change
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parent
9217220505
commit
9145277681
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@ -16,6 +16,7 @@
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"install": "^0.13.0",
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"mobx": "^6.15.4",
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"mobx-react-lite": "^4.1.1",
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"mobx-utils": "^6.1.1",
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"npm": "^11.16.0",
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"react": "^19.2.6",
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"react-dom": "^19.2.6",
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@ -26,6 +26,9 @@ importers:
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mobx-react-lite:
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specifier: ^4.1.1
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version: 4.1.1(mobx@6.15.4)(react-dom@19.2.6(react@19.2.6))(react@19.2.6)
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mobx-utils:
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specifier: ^6.1.1
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version: 6.1.1(mobx@6.15.4)
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npm:
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specifier: ^11.16.0
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version: 11.16.0
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@ -1017,6 +1020,11 @@ packages:
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react-native:
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optional: true
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mobx-utils@6.1.1:
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resolution: {integrity: sha512-ZR4tOKucWAHOdMjqElRl2BEvrzK7duuDdKmsbEbt2kzgVpuLuoYLiDCjc3QwWQl8CmOlxPgaZQpZ7emwNqPkIg==}
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peerDependencies:
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mobx: ^6.0.0
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mobx@6.15.4:
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resolution: {integrity: sha512-do+2UsEKRVT70W/QqP2F2sju2x4p2xZo+5/azXqKjXgTk2jfmzsLjzwW0YI8CBEjy4ZUdU8EunXocXXwJdCrtw==}
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@ -2289,6 +2297,10 @@ snapshots:
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optionalDependencies:
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react-dom: 19.2.6(react@19.2.6)
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mobx-utils@6.1.1(mobx@6.15.4):
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dependencies:
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mobx: 6.15.4
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mobx@6.15.4: {}
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ms@2.1.3: {}
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@ -1,6 +1,6 @@
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import { observer } from "mobx-react-lite";
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import type { ObjectInstance } from "../types";
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import { useEffect, useRef, type RefObject } from "react";
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import { useRef, type RefObject } from "react";
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import type { Group } from "three";
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import { TransformControls, useHelper } from "@react-three/drei";
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import { BoxHelper } from "three";
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@ -15,7 +15,6 @@ type ObjectViewProps = {
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export const ObjectView = observer(function ({ object }: ObjectViewProps) {
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const groupRef = useRef<Group>(null);
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const controlsRef = useRef<any>(null);
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const isSelected = state.worldEditor.isEnabled &&
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state.worldEditor.selectedObjectId === object.id;
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@ -29,48 +28,33 @@ export const ObjectView = observer(function ({ object }: ObjectViewProps) {
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? state.worldEditor.selectedObjectMode
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: undefined;
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useEffect(() => {
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if (!isSelected)
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return;
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const controls = controlsRef.current;
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if (!controls)
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return;
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const onDragChanged = (e: { value: boolean }) => {
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state.worldEditor.setIsDragging(e.value);
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if (!e.value) {
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const group = groupRef.current;
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if (group)
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state.worldEditor.setObjectTransform(
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object.id,
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group.position.toArray(),
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group.rotation.toArray().slice(0, 3) as R3,
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group.scale.toArray(),
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);
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}
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};
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controls.addEventListener('dragging-changed', onDragChanged);
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return () => {
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controls.removeEventListener('dragging-changed', onDragChanged);
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state.worldEditor.setIsDragging(false);
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};
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}, [isSelected]);
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const handleClick = (e: ThreeEvent<MouseEvent>) => {
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function handleClick(e: ThreeEvent<MouseEvent>) {
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if (!state.worldEditor.isEnabled)
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return;
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if (e.delta > 5)
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return;
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e.stopPropagation();
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state.worldEditor.setSelectedObject(object.id, nextSelectionEditMode(selectionMode));
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};
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function handleTransformEnd() {
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const group = groupRef.current;
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if (group)
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state.worldEditor.setObjectTransform(
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object.id,
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group.position.toArray(),
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group.rotation.toArray().slice(0, 3) as R3,
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group.scale.toArray(),
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);
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};
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return (<>
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{
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(isSelected && (selectionMode !== undefined) && groupRef.current) &&
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<TransformControls
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object={groupRef as RefObject<Group>}
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mode={selectionMode}
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onMouseUp={handleTransformEnd}
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/>
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}
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<group
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@ -6,6 +6,7 @@ import { observer } from 'mobx-react-lite';
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import { state } from '../state';
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import { SceneView } from './SceneView';
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import type { Pos3 } from '../types/3d';
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import type { OrthographicCamera, PerspectiveCamera } from 'three';
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const CameraSync = observer(function ({ camera }: { camera: Pos3 }) {
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const { camera: threeCamera } = useThree();
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@ -22,10 +23,29 @@ const CameraSync = observer(function ({ camera }: { camera: Pos3 }) {
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export const SceneEditorView = observer(function () {
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const controlsRef = useRef<React.ComponentRef<typeof OrbitControls>>(null);
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const cameraAtStart = useRef<string>('');
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function cameraSnapshot(camera: OrthographicCamera | PerspectiveCamera): string {
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return JSON.stringify({
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position: camera.position,
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rotation: camera.rotation,
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});
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}
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const handleStart = () => {
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const controls = controlsRef.current;
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if (!controls)
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return;
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cameraAtStart.current = cameraSnapshot(controls.object);
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};
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const handleEnd = () => {
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const controls = controlsRef.current;
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if (!controls)
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return;
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const snapshot = cameraSnapshot(controls.object);
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if (snapshot === cameraAtStart.current)
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return;
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const [x, y, z] = controls.object.rotation.toArray();
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state.worldEditor.setCamera({
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position: controls.object.position.toArray(),
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@ -36,7 +56,7 @@ export const SceneEditorView = observer(function () {
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return (<>
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<OrbitControls
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ref={controlsRef}
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enabled={!state.worldEditor.isDragging}
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onStart={handleStart}
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onEnd={handleEnd}
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makeDefault
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enableDamping={false}
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@ -8,11 +8,16 @@ export const Toolbar = observer(function () {
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state.worldEditor.addObjectCloneAtRandomPosition('test1');
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}
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function handleLoadWorld(): void {
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state.world.load();
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}
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function handleLoadMockWorld(): void {
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state.world.loadMock();
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}
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return <div className="toolbar">
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<button onClick={handleLoadWorld}>Load</button>
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<button onClick={handleLoadMockWorld}>Load mock world</button>
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<button onClick={handleCloneTest1Object}>Clone test1</button>
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</div>
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@ -27,7 +27,6 @@ export class WorldEditorState {
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public selectedObjectId: string | undefined;
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public selectedObjectMode: SelectionEditMode | undefined;
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public isDragging: boolean = false;
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constructor(world: WorldState) {
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this.world = world;
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@ -40,7 +39,6 @@ export class WorldEditorState {
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public setCamera(value: Pos3): void {
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this.world.data.editorCamera = value;
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this.world.save();
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}
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public setSelectedObject(id: string, mode: SelectionEditMode): void {
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@ -53,12 +51,6 @@ export class WorldEditorState {
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this.selectedObjectMode = undefined;
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}
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public setIsDragging(value: boolean): void {
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this.isDragging = value;
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if (!value)
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this.world.save();
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}
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public get scene(): Scene {
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return this.world.data.initialScene;
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}
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@ -1,4 +1,5 @@
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import { makeAutoObservable, toJS } from "mobx";
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import { makeAutoObservable, reaction, toJS } from "mobx";
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import { deepObserve } from "mobx-utils";
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import { WorldFactory } from "../model/worldFactory";
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import type { ObjectType, World } from "../types";
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import type { VoxelType } from "../types/voxel";
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export class WorldState {
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public data: World = WorldFactory.create();
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private saveTimer: ReturnType<typeof setTimeout> | undefined;
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constructor() {
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makeAutoObservable(this);
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this.setupAutoSave();
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}
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private setupAutoSave() {
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let disposeDeep: (() => void) | undefined;
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reaction(
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() => this.data,
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(data) => {
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disposeDeep?.();
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disposeDeep = deepObserve(data, () => this.save());
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},
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{ fireImmediately: true },
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);
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}
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public reset() {
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state.worldEditor.resetSelectedObject();
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console.log('Resetting world...');
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this.data = WorldFactory.create();
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state.worldEditor.resetSelectedObject();
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}
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public loadMock() {
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console.log('Mocking world...');
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const objectId1 = 'object1';
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this.data = {
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@ -59,16 +79,24 @@ export class WorldState {
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},
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};
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state.worldEditor.resetSelectedObject();
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this.save();
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}
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public load() {
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console.log('Loading world...');
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this.data = WorldFactory.load() ?? WorldFactory.create();
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state.worldEditor.resetSelectedObject();
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}
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public save(): void {
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WorldFactory.save(toJS(this.data));
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console.log('Saving world...');
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console.log((new Error('').stack!));
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const { objectTypes, voxelTypes, ...debug } = toJS(this.data);
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console.log(JSON.stringify(debug, undefined, 4));
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// debounce
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clearTimeout(this.saveTimer);
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this.saveTimer = setTimeout(() => {
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WorldFactory.save(toJS(this.data));
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}, 500);
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}
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public getObjectTypeById(id: string): ObjectType | undefined {
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