Commit Graph

13 Commits

Author SHA1 Message Date
azykov@mail.ru 63bd5e3715
GameObjectInstance.version solution to circular object rerenders 2026-06-03 20:54:03 +03:00
azykov@mail.ru 4e7b44dc57
basic physics and code optimization 2026-06-03 16:56:06 +03:00
azykov@mail.ru 7b02a75d25
rapier physics 2026-06-03 15:35:21 +03:00
azykov@mail.ru 487a894fe5
better player indicator
better initial editor camera location
2026-06-02 23:27:23 +03:00
azykov@mail.ru 858b47e71b
fixed large voxelGroup rendering
added terrain object
2026-06-02 23:19:15 +03:00
azykov@mail.ru 9b7cce5c79
player camera and controls during game 2026-06-02 23:00:19 +03:00
azykov@mail.ru c52458391d
game state separated from world state 2026-06-02 21:31:01 +03:00
azykov@mail.ru b3c7979f87
voxel groups for faster rendering
GL stats viewer
2026-06-02 20:56:34 +03:00
azykov@mail.ru 8bc56a433d
autosave fixes 2026-06-02 20:07:42 +03:00
azykov@mail.ru 9145277681
world autosave on any edit/change 2026-06-02 19:07:30 +03:00
azykov@mail.ru 9217220505
observable world optimization 2026-06-02 18:36:13 +03:00
azykov@mail.ru e56f92a4ac
scss instead of css
floating play-pause buttons
character model simplification
2026-06-02 17:32:50 +03:00
azykov@mail.ru 45dbf7352c
renamed state files 2026-06-02 14:33:36 +03:00