new forest game project
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@@ -0,0 +1,30 @@
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import { fileURLToPath } from 'node:url'
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import path from 'node:path'
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import react from '@vitejs/plugin-react'
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import { defineConfig } from 'vite'
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const rootDir = path.dirname(fileURLToPath(import.meta.url))
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const engineDir = path.resolve(rootDir, '../engine')
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// https://vite.dev/config/
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export default defineConfig({
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plugins: [react()],
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resolve: {
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// Follow the node_modules symlink to the real sibling directory, so Vite's dev server
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// watches and transforms the actual engine source files (not a frozen pre-bundled copy).
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preserveSymlinks: false,
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},
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optimizeDeps: {
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// Treat @incgame/engine as first-party source, not a vendor dependency to pre-bundle once
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// and cache — otherwise edits to the engine package wouldn't trigger HMR until a full
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// dev-server restart.
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exclude: ['@incgame/engine'],
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},
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server: {
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fs: {
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// The engine package lives outside this project's root (a sibling directory reached
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// through a node_modules symlink); allow Vite to serve/watch files from there too.
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allow: [rootDir, engineDir],
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},
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},
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})
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