import { defaultGame } from "./prefabs/game"; import { Game, serializeGameToString, deserializeGame, deserializeGameFromString } from '@incgame/engine'; const DEFAULT_KEY_GAME = 'incgame'; function getLocalStorageKey(): string { const params = new URLSearchParams(window.location.search); return params.get('game') || DEFAULT_KEY_GAME; } export function save(game: Game) { localStorage.setItem(getLocalStorageKey(), serializeGameToString(game)); } export function load(): Game { try { const raw = localStorage.getItem(getLocalStorageKey()); if (raw) return deserializeGameFromString(raw); } catch (e) { console.warn('Не удалось прочитать игру из localStorage', e); } const fresh = deserializeGame(defaultGame()); save(fresh); return fresh; }