Commit Graph

41 Commits

Author SHA1 Message Date
azykov@mail.ru 8a23a49863
fullscreen and no pull to refresh 2026-06-04 09:52:58 +03:00
azykov@mail.ru 409664e67d
basic browser routing 2026-06-04 09:50:08 +03:00
azykov@mail.ru d7b484e1be
isGrounded implementation for player 2026-06-03 22:27:24 +03:00
azykov@mail.ru 1011b7d3fc
player jumps implemented 2026-06-03 22:18:51 +03:00
azykov@mail.ru da67932827
third person view for character 2026-06-03 22:13:16 +03:00
azykov@mail.ru 8daa62ad8e
player controls moved to CharacterView 2026-06-03 21:50:37 +03:00
azykov@mail.ru 9aacd70abc
minor CharacterView refactoring 2026-06-03 21:40:48 +03:00
azykov@mail.ru 63bd5e3715
GameObjectInstance.version solution to circular object rerenders 2026-06-03 20:54:03 +03:00
azykov@mail.ru 2dd3aff737
ernamed radialvelocity to angularvelocity 2026-06-03 20:53:00 +03:00
azykov@mail.ru b5a9772248
ConvexHullCollider instead of TriMesh 2026-06-03 19:54:07 +03:00
azykov@mail.ru 50a553b24d
wolf head origin shift 2026-06-03 18:42:39 +03:00
azykov@mail.ru 8575327af8
faster selection in editor 2026-06-03 18:38:22 +03:00
azykov@mail.ru 4e7b44dc57
basic physics and code optimization 2026-06-03 16:56:06 +03:00
azykov@mail.ru 7b02a75d25
rapier physics 2026-06-03 15:35:21 +03:00
azykov@mail.ru 487a894fe5
better player indicator
better initial editor camera location
2026-06-02 23:27:23 +03:00
azykov@mail.ru 858b47e71b
fixed large voxelGroup rendering
added terrain object
2026-06-02 23:19:15 +03:00
azykov@mail.ru 32386ba70f
first-person game does not render character anymore 2026-06-02 23:02:33 +03:00
azykov@mail.ru 9b7cce5c79
player camera and controls during game 2026-06-02 23:00:19 +03:00
azykov@mail.ru c52458391d
game state separated from world state 2026-06-02 21:31:01 +03:00
azykov@mail.ru b3c7979f87
voxel groups for faster rendering
GL stats viewer
2026-06-02 20:56:34 +03:00
azykov@mail.ru 6fc89cd8c9
editor grid 2026-06-02 20:27:13 +03:00
azykov@mail.ru 8bc56a433d
autosave fixes 2026-06-02 20:07:42 +03:00
azykov@mail.ru 9145277681
world autosave on any edit/change 2026-06-02 19:07:30 +03:00
azykov@mail.ru 9217220505
observable world optimization 2026-06-02 18:36:13 +03:00
azykov@mail.ru dabd120f10
FPS display
object transformations optimized
2026-06-02 18:25:45 +03:00
azykov@mail.ru f8c8c3f5b7
box around selected objects in editor 2026-06-02 18:19:55 +03:00
azykov@mail.ru e56f92a4ac
scss instead of css
floating play-pause buttons
character model simplification
2026-06-02 17:32:50 +03:00
azykov@mail.ru 45dbf7352c
renamed state files 2026-06-02 14:33:36 +03:00
azykov@mail.ru e520eb07c5
three follows world camera now 2026-06-02 14:31:37 +03:00
azykov@mail.ru 765412f9a9
SceneView code refactoring,
simple mock object
2026-06-02 14:30:05 +03:00
azykov@mail.ru 4d8de50d58
more precise object click handling 2026-06-02 13:58:42 +03:00
azykov@mail.ru 42e6d17167
minor ts type fix 2026-06-02 13:50:46 +03:00
azykov@mail.ru bc9e8e8e4e
object rotation and scaling in editor 2026-06-02 13:49:06 +03:00
azykov@mail.ru 742e841ce0
default voxel colors and transparency fixed 2026-06-02 13:29:08 +03:00
azykov@mail.ru 7ebccba199
default voxel types 2026-06-02 13:19:55 +03:00
azykov@mail.ru e37cb08698
world structure: arrays to records
object move with mouse
2026-06-02 13:14:23 +03:00
azykov@mail.ru f3033d1d0d
selected object is highlighted only in editor 2026-06-02 08:13:39 +03:00
azykov@mail.ru ca5dea5093
selected object highlight 2026-06-02 08:11:43 +03:00
azykov@mail.ru 745ffe4f31
added CharacterView 2026-06-01 23:13:59 +03:00
azykov@mail.ru d23300afc3
added editor camera controls 2026-06-01 23:13:19 +03:00
azykov@mail.ru e4d38f4ddd
initial commit 2026-06-01 22:46:36 +03:00