Add lore archive system and rebalance pirate HP scaling

Boss defeats at zones 10/20/30 now pause the game and reveal a
one-time Data Archive story entry. Also lower per-zone pirate HP
growth from 1.4x to 1.2x.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D5SuZW1XGCkahPX7cHMoRP
This commit is contained in:
azykov@mail.ru
2026-09-05 12:13:17 +03:00
co-authored by Claude Sonnet 5
parent cbd547944e
commit 0788f42699
7 changed files with 172 additions and 11 deletions
+8
View File
@@ -77,6 +77,12 @@ export interface FloatingText {
color: string;
}
export interface LoreEntry {
zone: number;
title: string;
text: string;
}
export interface GameSnapshot {
score: number;
zone: number;
@@ -96,4 +102,6 @@ export interface GameSnapshot {
canPrestige: boolean;
prestigeGain: number;
cutsceneActive: boolean;
loreActive: boolean;
loreEntry: LoreEntry | null;
}